Dragon Quest IX: The more things change, the more they stay the same

Back when it was first announced for the DS, Dragon Quest IX looked like it would be completely different from its predecessors. Not only would the game be on a portable system, it looked like it would be multiplayer and in a real-time, if not an action-RPG, system. After Dragon Quest VIII’s revelations (huge graphical upgrades and a rename in the US to follow the Japanese series name), it looked like the ninth entry would bring even more changes to a series that is notorious for having old school gameplay and feel. Was Square Enix finally going to change the main system of the grandfather of RPGs?

The cover for the original Dragon Quest.

More recently, the news has trickled in that, yes, the game would be multiplayer, but it would have the same turn-based battle system. So the battles will remain unchanged, but it looks like there will still be the four-player multiplayer. I’m curious to see how well this works out, as the last time I played a multiplayer cooperative turn-based RPG was Final Fantasy 3 SNES (really 6, of course), which had a two-player mode. →  Hey, hey, hey, it’s time to make some crazy reading!