Armored Princess Review: Part III

When I initially conceived of the idea of writing episodic reviews I planned on concluding the series when I had also finished the game. Well I haven’t finished Armored Princess yet, but it’s also been almost two months since I posted part one of this review. I think the time has come to wrap this up. Actually it’s probably way past time. But better late than never I suppose.

Anyway, I spent part one and part two talking about different individual aspects of the game, so I’ll finish this by summarizing my feelings of the game as a whole.

THE REVIEW OF THE ARMORED PRINCESS
– Part III: The End is Another Beginning –

This is the kind of game that I enjoy playing for reasons completely unrelated to any of the gameplay or presentation that I’ve mentioned so far. →  Ask not what this post can do for you - ask what you can do for this post.

Armored Princess Review: Part II

Sometime while I was busy writing about how much the PC is awesome and how much BioShock sucks I realized that I was still actively playing King’s Bounty: Armored Princess and I’m overdue in my second review installment. I’m probably about half way through the game at this point. Considering I’ve spent a total of 35 hours so far, part of my brain is telling me to play something else that I have hope of finishing; but I just keep trudging on anyway.

Part 1 was about the world of Armored Princess. It dealt with things that people tend to think don’t matter in games. Whenever a critic rambles on about inconsistent details in fantasy worlds then they can expect insane fans to blow their comment section through the roof with defamatory accusations. →  Get lame or get out.