Armored Princess Review: Part III

When I initially conceived of the idea of writing episodic reviews I planned on concluding the series when I had also finished the game. Well I haven’t finished Armored Princess yet, but it’s also been almost two months since I posted part one of this review. I think the time has come to wrap this up. Actually it’s probably way past time. But better late than never I suppose.

Anyway, I spent part one and part two talking about different individual aspects of the game, so I’ll finish this by summarizing my feelings of the game as a whole.

THE REVIEW OF THE ARMORED PRINCESS
– Part III: The End is Another Beginning –

This is the kind of game that I enjoy playing for reasons completely unrelated to any of the gameplay or presentation that I’ve mentioned so far. I’m always the most satisfied with a game that completely takes advantage of the hardware it’s made for, and the King’s Bounty games fully utilize the PC. →  What can change the nature of a post?

Armored Princess Review: Part II

Sometime while I was busy writing about how much the PC is awesome and how much BioShock sucks I realized that I was still actively playing King’s Bounty: Armored Princess and I’m overdue in my second review installment. I’m probably about half way through the game at this point. Considering I’ve spent a total of 35 hours so far, part of my brain is telling me to play something else that I have hope of finishing; but I just keep trudging on anyway.

Part 1 was about the world of Armored Princess. It dealt with things that people tend to think don’t matter in games. Whenever a critic rambles on about inconsistent details in fantasy worlds then they can expect insane fans to blow their comment section through the roof with defamatory accusations. Fortunately my reviews don’t get featured on Metacritic so no one cares about them and Armored Princess doesn’t have a lot of fans anyway. But the fans it does have might appreciate this review since it’s about a thing that supposedly is all that matters in a game: the gameplay. →  Fine, but this article then no more.

Armored Princess Review: Part I

I’ve been playing King’s Bounty: Armored Princess for almost sixteen hours now. For lots of games that would mean I’m approaching the ending, or perhaps I even surpassed the ending and cycled back to the beginning for another playthrough. Such is not the case with this game, I’ve only traveled to two and a half islands out of… I’m not sure. But judging by my incomplete map I’ve only covered a small percentage of the world. This is my primary motivation for taking a break and writing a partial review. It makes no sense to me if I wait another week or month to complete the entire game and then write a review summarizing all of the dozens of hours, at least those that I can recollect. Is it unfair to judge a game I have not yet finished? Don’t worry. As I said before, this is a partial review. I plan to extend it as my progress continues.

THE REVIEW OF THE ARMORED PRINCESS
– Part I: The World of the Armored Princess –

Art has the power to teleport you into a different world. →  Article Hominid