I had a classic game on my shelf for literal years, unplayed. It’s not the only one – although it’s one of the more prominent ones. It’s simultaneously a symbol of the dying physical game release and the lost excess free time of my youth. It’s the Heroes of Might & Magic III collection – the base game, plus two expansions, on one DVD. I bought it at a used book store for $10.
Might & Magic started as a first-person RPG series. King’s Bounty was a spin-off of that series, where you play a hero leading an army on a quest for magical artifacts. Heroes of Might & Magic then took the strategic combat of King’s Bounty and made it into a turn-based strategy game – you take command of a nation, with heroes serving as your generals. → Devil May Read 2