Committing to 2026 video game commitments

Sometimes the videolamer staff always makes a commitment to play specific games in a new year and then fails to uphold that commitment. 2026 will be no different, in that it is a year in which we will or will not (in this case will) commit to playing some video games and then most of us will shirk the responsibility to play said games despite having sworn, hand on a Kid Klown in Night Mayor World manual, that we would in front of the entire internet. It is healthy to have aspirations, and it is even healthier to know your limits after initially not knowing them.


Jay

Calculating the exact proportion of new stuff, indie darlings, niche games, and retro titles to play in a given year is an exact science that I refuse to perform hastily or sloppily. →  Monster Reader 4

Triangle Strategy is Better than Fire Emblem: Three Houses

For no apparent reason, I have pitted (often unrelated) things against each other since I was a child. Well, probably for deeply disturbing psychological reasons. Sega had to be universally better than Nintendo, chocolate better than vanilla, coffee better than tea, and orange juice with pulp truer to nature than that pulp-free orange water drink. No Country for Old Men is a better movie than There Will Be Blood, and Shenmue is just superior to Yakuza. In a weird variant of this psychosis, I once told a friend that Meshuggah should be a melodic metal band like the other bands from Sweden and not whatever rhythm based, incorrect metal they were. Lines must be drawn and sides must be taken, damn it. →  You may say I’m a gamer, but I’m not the only one

Review – Fire Emblem: Sacred Stones

Fire Emblem: Sacred Stones
Developed by Intelligent Systems
Published by Nintendo
Released 5.23.05

As a kid fighting in the trenches during the Sega vs. Nintendo War, Shining Force was a potent weapon for the Sega legions. The only possible counter attack was mention Nintendo’s Fire Emblem, Japan’s first console strategy RPG. How I hated this series that I had never even seen. I took solace in knowing that only the most obsessed gamers knew of its existence; I did my best to block the name Fire Emblem from my mind.

Extra vowels make common names mysterious and fanciful.

Thank god that war is over. Having embraced all that video games have to offer, I can now play and love quality titles from all developers. →  Ratchet & Read