It’s been over a year since my first article here on videolamer, in which I reviewed the PC Action/Strategy/RPG hybrid Mount & Blade. I didn’t mention it in the original review, but good old M&B is still under development. The version I reviewed was somewhere about 0.75; the current version, released just a few days ago, is 0.901.
And what changes have come! In .890, there was a major combat overhaul, the addition of three new factions in “vanilla” (the regular, un-modded game), as well as a troop tree for each faction. The game plays better than it ever has before; combat is quick without feeling unnatural, trading remains profitable, and veteran mercenaries are available early on.
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For those who didn’t read my original review, a quick overview: Mount & Blade is a medieval FPS RPG. It looks like Morrowind (or Oblivion) but rest assured; it plays far more like an FPS. You’ve got troops and companions with you, so the battles play out in largish sides and you have control over yours. → Finger lickin’ read.
