Here is a tip for developers. Whenever you issue a challenge to the gaming masses, don’t make any bets, assessments, or guesses about how long it will take them to complete it, or if they will even complete it at all. They will simply let out a long cackle, and by the time they take a breath, they will have finished it, perhaps twice over. Usually these feats are seen in MMO’s like World of Warcraft, but this time it has popped up in the most unlikely of games – Noby Noby Boy.
In case you haven’t been following Keita Takahashi’s newest bit of quirk, Noby Noby Boy is an experience with a passive goal. As each player plays around with Boy and makes him stretch his body, they can report to their friend Girl, a similar creature who is chilling out in space. → You may say I’m a gamer, but I’m not the only one