Continued from part the last.
Metal Gear Solid: The Twin Snakes
What happens when you decide to remake the original Metal Gear Solid using the MGS 2 engine? What if you promise new cinematics and content?
What if you told people it was being developed by Silicon Knights, with the help of Miyamoto and Kojima.
They say if it sounds too good to be true it probably is, and the case holds here. I do not know the official story, but I’ll venture to guess that the two Gaming Gods had mere advisory roles. Silicon Knights still manages to deliver on the promise. That promise, however, just isn’t much.
If you have played MGS1 before, all the new goodies and even the upgraded visuals are not potent enough to make it feel fresh, nor is the new content worth seeing. → Now bear my arctic post.