That is actually the question. With the recent release of some concept shots for the PS Move inviting a glut of mixed internet people reactions from the logic failing PlayStation fundamentalists’ “this is all Nintendo’s fault” to the long suffering Wii forumite’s “how do you like them apples?”, motion controls seems to be the hot topic at the moment in the internet video game blogosphere. Which reminds me, we really need a catchier name to describe that paper thin veneer of people to whom proper discussions like this might make sense. Video Game Historians a la Art Historians sounds too formal and elitist although subjectively and endlessly explicating something we are passionate about instead of doing useful things for the greater benefit of mankind are common to both ‘occupations’. Hardcore gamer isn’t correct at all either. Anyway. Onto discussions of motion controlling.
In the valley we ain’t. Recently, at least one author I respect and one, deep, no-frills douche have tried to elucidate on motion controlling as the ‘Uncanny Valley’ of interaction. → 18 Wheeler American Pro Reader


