Review – Opoona

If a game contains art, is the game itself art? Is it moral for the local populace to manipulate an alien child into doing their bidding? What in the hell does that old engineer want with a sand weasel? These questions and more are asked in Koei’s latest published game, Opoona.

Reviews have not been altogether friendly to Opoona. I am here to tell you that yes, it may well be a horrible game. It has an occasionally annoying camera, a bad translation, and it’s easy to get lost even in the first dome-city. I am also here to tell you that I still really enjoyed Opoona despite these flaws.

But is it art?

I’ll get the bad parts out of the way first. First off: No voice acting. Sorry. I didn’t care; hell, I didn’t even notice until I realized the whole game sounds very uniform and ambient. →  Games are the sigh of the oppressed creature, the heart of a heartless world, and the soul of soulless conditions.