Archive for July, 2006

Review - Super Smash Brothers Melee

Monday, July 17th, 2006 by dan

Down and Out: Super Smash Brothers Melee and the glory that is the KO

Weekly News We Care About Wrap Up - 7.14.06

Friday, July 14th, 2006 by jay

Breaking news: Microsoft not doing well in Japan
This is the only strategy MS needs for the Japanese market:

We all know Japan hates outsiders, especially those with a wider range of vision – called Xeyenophpbia (that’s why they bombed Pearl Harbor, look it up). We also know they seem to have some sort of …

Review - Devil May Cry

Thursday, July 13th, 2006 by christian

Now that I look back, a lot of action games from the N64/Playstation era were trash. Most involved rudimentary combos, bad controls, and unnecessary platforming elements. They weren’t good at taking advantage of 3d, and looked ugly as sin to boot. You were better off finding a copy of Final Fight or Contra if you …

The Propaganda Project: Phil Harrison

Wednesday, July 12th, 2006 by jay

Phil Harrison – Executive Vice President, Sony Computer Entertainment

A Brit who comes off worse in writing than person.

(For an explanation of what this article is, please read this.)
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Bitchy comments
“Nintendo knows its target audience, because it has really narrowed that down; and it’s pretty much defined by a boy or girl’s ability to admire Pokemon.”

“The …

The Propaganda Project: Introduction

Wednesday, July 12th, 2006 by jay

This project will seem unnecessary to many. It’s taken for granted that PR people don’t always tell the truth or say intelligent things, and actively worship Satan (probably). I, unfortunately, am still not numb to stupid things. Misleading statements, half truths, and arrogance still piss me off. Perhaps I overreact, but maybe people with six …

Review - Kingdom Hearts

Tuesday, July 11th, 2006 by christian

What Loco Roco has to teach us about Sony

Monday, July 10th, 2006 by jay

Sony has defined itself as high-tech. The Playstation bested the Saturn at producing the new graphical style sweeping the nation(s) - 3D. The PS2 had an emotional processor that would listen to your washing machines personal problems and keep your whole house in harmony. And the PS3 is a gourmet meal that makes all other …

Weekly News We Care About Wrap Up - 7.7.06

Friday, July 7th, 2006 by christian and jay

Japanese game market doing better
The market is up 33% in the first half of the 2006. Unsurprisingly, Nintendo played a large role. While I prepare the next news point, you pick one of the two following arguments:

- The Japanese game market is being revitalized by innovation. The success of the DS is a …

Street Fighter Alpha 3

Thursday, July 6th, 2006 by christian

Street Fighter Alpha 3 is considered by the majority to be the pinnacle of the series, and is very often called the best Street Fighter game in existence. It certainly is the most popular, having been ported to four consoles and two handhelds since the days of the Saturn, and is usually the recipient of …

Street Fighter Alpha 2

Thursday, July 6th, 2006 by christian

Much like you can tell that Alpha 1 was a rush job, so too can you see that Alpha 2 is the game that Capcom intended to make all along. The select screen is eerily similar, while the segues and sounds between fights are identical. The same core cast remains, while the few additions to …