PSP Firmware – doin’ it right ways?

When I got my PSP, the prevoius owner had it at Firmware 3.5, AKA the Magic Number. If I recall correctly, that was the latest firmware to have a simple .exe downgrader for those interested in homebrew. This is why fate coxed me into immediately upgrading the system before learning this fact, thus sticking me with firmware 3.71, AKA you need Pandora’s Battery. I vowed to leave the firmware alone at this point, hoping that in a year or so someone would finally get around to hacking the newer firmwares.

Then Sony came out with Firmware 3.8 this week, and I immediately broke my promise. This update actually has some new features, and I am hear to report as best I can.

The main draw is a new feature for Internet Radio. →  Read the rest

Sony CEO – PS3 better than Wii

Howard Stringer is the CEO of Sony. He makes over 650k a year (very likely million/s). And he is terrible at PR.

“I’m happy the Wii seems to be running a bit short of hardware. The PlayStation 3 will come into its own because its are infinitely more fun, demanding and exciting.”

He is glad the Wii is selling out because consumers may now buy a PS3 out of frustration. He’s pleased that Nintendo’s giant safe can barely fit any more money in it because that may mean a few dollars drift down the street to Sony. He enjoys that Iwata’s back is sore from carrying bars of solid gold to the bank, and Miyamoto’s neck aches after craning to see the top of his new mansion.

But then he must also hold the public in contempt for not recognizing his product’s blatant superiority. →  Read the rest

Why is my UT so pretty?

ut3 teh sam3z0rz

I’ve got UT3. I’ve played the shit out of it. Surprised, right? I know, me too.

I’m not allowed to write a review on the thing because my editor isn’t very comfortable with sixty pages of what would likely be strikingly pornographic adulation being posted as a legitimate review. I don’t know that I could do anything like an objective review, though, so I guess he has a point. I am not kidding you when I say that I want to have sex with this game. No dinner, no movie, not even a few choice words about its pretty hoop earrings and swanky nightgown; my junk wants to be in this game’s trunk. Plain. Simple. END OF LINE.

This is the point where the adroit few of you take a small break while the remaining headshot fodder comes up with any way they can to make the above sound like I want to press up against dudes. →  Read the rest

Others help SNK shoot itself in the foot

If you are a modern day SNK fan like me, you know the company has done absolutely squat to promote its games. The only one of recent memory to get a serious push was the original Maximum Impact, which featured a collectors edition, classy packaging, and ads during sporting events. Everything else, including MI’s far superior sequel, has had anywhere near the publicity. Every game has been a near silent release, to the point where people aren’t even sure of a solid release date. I have heard the faintest of buzz about Neo Geo Battle Colliseum, but this is completely the doing of fans and curious people who have been wondering why it has taken years for a port of it to show up.

Because of all this, Videolamer will be one of the first US gaming sites to review the American release of King of Fighters XI on PS2. →  Read the rest

Shameless Propoganda (and some insight)

This blog post is a bit off topic, but indulge me. I have the pleasure of being loosely associated with an upcoming independent film called “Look,” which is opening on Friday in a few cities (NYC and LA). The premise of Look is that there are 30 million surveillance cameras in America, which capture the average American 200 times a day. The movie is a fiction that covers several intertwining plotlines, with each scene shot from a hypothetical security camera: elevator cameras, convenience store cameras, even bathroom and changing room cameras.

What does this have to do with gaming? You’ll recall about a year ago there was a great deal of outcry when the Left Behind game praised Jesus too much. Actually, the Left Behind game had an embedded cookie tracker that would then deliver in-game advertisements tailored to your perverted (or not) needs. →  Read the rest

Rock Band – The rant

Ever since it was released, some folks have had it in their minds that Rock Band would destroy Guitar Hero. Their logic ranged from “It isn’t being made with greedy Activision at the helm” to “four instruments are better than two, amirite?” These wonderfully spun arguments failed to recognize important things, such as the fact that Rock Band was being published by greedy EA and that Harmonix is owned by greedy MTV. Nevermind the fact that the game would be a massive undertaking and was completed in less than a year. These warnings were not heeded by many. Caution was thrown to the wind. It was Rock Band or bust.

Congratulations; you just paid to beta test an unfinished and rushed game. Sadly, most people are doing it with a smile. →  Read the rest

DS games on the go!

So you have a DS but you don’t have the time to sink into long playing sessions. Or in my case, you have the attention span of a seven year old on crack. The whole concept of the aging process bringing patience is a lie and I’m living proof. When I was ten I could sit for hours and rock Final Fantasy 2 on the SNES, now I can barely sit through a thirty minute session of Phantom Hourglass. I think I am turning into more of a casual gamer and I know for sure that my mind is usually elsewhere when I flip the switch on my black-as-my-soul DS.

This does not mean that I don’t enjoy games anymore; I just don’t get overly involved in most of the games I play. →  Read the rest

Music fans + stupidity + internet connection = Rock Band forums

Certain topics you just avoid in conversation unless you want to get into an argument with someone. Religion is one–I mean, why would you believe in a zombie who will save you if you eat his flesh and telepathically tell him you love him? Politics is another: let’s not even go there. Music can be a bit safer–but against fanboys, it’s probably worse than the other two. Some of my favorite witticisms include the hipster mating call, which is “I listened to this band before they were mainstream!” I saw this shirt on threadless.com: “I listen to bands that don’t even exist yet.” At any rate, music discussions are bound to bring up vicious debates as to what bands are talented, which suck, etc etc.

Why is this pertinent to gaming? →  Read the rest

Virtual Console rip offs – Stop selling us the same game

Ghouls ‘n Ghosts and Super Ghouls ‘n Ghosts are pretty similar games. Most people would probably think they’re interchangeable, but they have enough different content to both warrant a purchase for fans of the series. Nintendo was straddling the line between offering consumers more choices and ripping us off when they offered Street Fighter 2 closely followed by Street Fighter 2 Turbo. They aren’t exactly the same game but who on earth would want the original SF2 instead of one of the superior variants? It seems like a clear move to cash in on people’s urge to buy the original then realize they made a mistake and buy Turbo.

It gets worse. Dynastic Hero is Wonderboy in Monster World. Kirby’s Avalanche is Dr. Robotnics Mean Bean Machine (which is Puyo Puyo). →  Read the rest

What is a man?

Andre Malraux was a French author who lived and died in the 20th century. He has many books and other things to his name and if I knew anything about him beyond what it says on his Wikipedia page you can be sure you’d be damned impressed.

Gamers know him from a line from Symphony of the Night:“What is man? A miserable little pile of secrets.” Or they know him because they’re European and have actually been educated.

This quote is mocked daily on game forums. It doesn’t suddenly become better or worse because someone famous wrote it, but gamers should realize that it wasn’t written by Konami’s localization team.

Do people already know this? Is it an elaborate “Malraux is an overrated writer and his work translated into English is laughable” movement amongst gamers? →  Read the rest

RIP Blogs (I wish)

My one and only take on the Gerstman Gate fiasco lies here. Yesterday I was talking with Videolamer Ringleader Jay about games journalism, and how blogs seem to have far, far too much power. A site like Destructoid makes a cheap parody, and this is regarded as a major burn while they call it a day. The fact that we are mentioning burns in a so called area of journalism is troubling, but I digress. Blogs often give the appearance that they are reporting rumors and anonymous sources as facts, and while they do sometimes place disclaimers, it is curious that most people don’t focus on them. Either we as a nation cannot read, or the disclaimers are stealthily placed into the first rumormongering articles, so that later editions can bask in the sensationalism. →  Read the rest

Vivendi and Activision Merge (or Industry becomes The Blob)

If you thought the whole Gerstman-gate scandal over at Gamespot was a black eye for the industry, things just got worse. Activision, who just over took EA as the biggest publisher in existence, has merged with the also massive Vivendi Games. The name of the company? Actvision Blizzard.

This is bad on so many levels. A company this large has control of many, many titles, assets and developers, and it isn’t hard to believe that they are going to get less attention and respect than they did before. A company this size can take any IP and any developer and mush them together until a product rolls out and cash rolls in. In addition, not only are they using the Blizzard name to try and trick gamers into believing this is going to be a new era of quality, but if the Shacknews article is any indication, Blizzard is completely complacent in all of this, and perhaps downright happy. →  Read the rest

Quick Thought of the Day: Out with the old….

I’m starting to notice a trend while playing games on my Xbox 360. It’s a weird trend, one that some may not even care about. It has to deal with what games people are playing on the 360. It seems that every time I go on Xbox Live, and view my Friends List (for stats sake, i have around 30 Friends), never do I see any of them playing a game that didn’t come out in the last week or so. Right now my list is filled with RockBand and Mass Effect. Before that it was Assassin’s Creed. And before that it was Halo 3, with some BioShock thrown in there for good measure. This has happened ever since I first got my 360, almost a year ago. It seems like no one ever plays their old games. →  Read the rest

Destructoid – Johhny Rotten isn’t a GH3 fan

Johnny Rotten hates Guitar Hero 3!!!! It’s all right here in this article!

Except he doesn’t say he hates it, he says he loves it. Then he says it doesn’t teach you how to be a rockstar and thats a GOOD thing because pursuing fame and fortune is stupid. Punk rock is not exactly about the bling.

So why does Destructoid have the story entirely wrong? Because they, like many other internet journalists, get their news stories from internet forums, namely NeoGAF. The problem with this is two fold. First there is the standard who is the source, how reliable are they, blah blah blah stuff. Then there is the equally important reading comprehension, and required will power to read the second post of a thread you are using as a news source. →  Read the rest

Thanksiving Post – Game Movies

For family reasons I am not having my Thanksgiving until Friday, so tonight is just business as usual for me. I’m taking my small bit of self-alloted time on the computer to write a blog post.

Games Radar has written a classic fluff piece designed exclusively for diggs. It has to do with game game movies, and I find it completely wrong, so here is my fluff piece meant exclusively for diggs.

Let’s look at it point by point. Their first is

“Respect the source material

You bought the IP for a reason and it’s successful for a reason. Your audience is there, so take it seriously and they’ll come. ”

This is a narrow view that assumes that all gamers think like the ones who post on gaming websites. →  Read the rest

Are you ready to rock? … well you can’t.

Way to go EA / MTV. Way to f up the launch of what should have been your biggest title this Christmas season. Rock Band launched today, or so gamers were told. In reality it seems like there were only a handful of units shipped to retailers with little or no warning about the shortage. The only press release I’ve seen even hinting at production shortages was unearthed yesterday, in which the EA spokesman said that there might be a little supply crunch … until MARCH OF 2008!

Best Buy held midnight launch parties at about two dozen locations across the US and reports are coming in that a large majority of those stores got shipped a paltry number (one store in Kentucky received two PS3 bundles, and that’s it) or no games at all. →  Read the rest

Assassin’s Creed: the greatest flawed masterpiece in history

Let me get this out right now: I fucking love Assassin’s Creed. This is the game I’ve been waiting for ever since those crazy marketing execs started screaming “Next-gen gameplay found here!” I cannot get enough of this game, and I mean physically. I went to bed last night in a state of withdrawal. I almost fell off the wagon (or is it on?) last night around 3 AM, but thankfully I held back the urge. For a little while, anyway.

Suffice to say, I totally want to make Assassin’s Creed babies:)

But sadly, as the title of this blog suggests, it is not perfect. For every eight aspects that expertly immerses you into the world of assassins, there is one that takes you out of it. There are a few examples I could give you that show how Assassin’s Creed is flawed, in both design and technical execution, but it really doesn’t matter. →  Read the rest

Videolamer Votes aka Should Tyson Sell His PSP?

The amount of handheld consoles I have had over the years is nutty. I’ve laid the smack down on Tetris, old school style with the original Gameboy. As I suspect color television enthralled people in the 1950s, I popped a gamer boner when the Gameboy Color rainbowed its way on to the scene in the early 90s. And no, rainbow should never be used as a verb unless I O.K it… and I just did. Come to think of it, the only Gameboy iteration I have never owned is the Gameboy Pocket. I also own a GP2X and a PSP. I like my handhelds.

Despite my undying love for pocket-sized gaming machines, I have never fully accepted the PSP into the fold. I had money to blow in Akihabara one fine Spring day last year and there was nothing else I was dying to have, so a white PSP found its way into my backpack. →  Read the rest

Time to Give to a Good Cause

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We all know Gary Coleman. How could you not love a 4′ 8″ guy that appeared in one of the 80s most iconic shows, Diff’rent Strokes? Back in the day, he was a veritable one-liner machine, churning out gimmicky quips in the blink of an eye. Lately though, it seems that Gary has fallen on hard times and is forced to part with his Gamecube. Hard times for Mr. Coleman means an Ebay auction for us and an autographed Cube for the winning bid, which is currently just over $500.

Just looking at that pitiful mug makes me want to bid a few bucks just to help the guy out. I mean you know he is in trouble when the very table he is signing away his Gamecube on is littered with a bottle of pills, an empty beer bottle, what could either be another beer or cough syrup, and a US passport. →  Read the rest

What happens when you mix idiots and review scores? Gamenumbers.com

While trying to get paid (and at the very same time, laid), my buddy and I got into a conversation about whether or not review scores are of any worth. It basically started when my “friend” asked me if I would still get Assassin’s Creed if it got an average score of 7.0. Of course, my answer was short and sweet:

“Fuck yeah.”

Numbers mean nothing to me, especially when it’s based on the 100-point scale that the majority of gaming publications tend to use. My sole reasoning for taking this stance on the issue is because most gamers will gloss over anything that’s rated 8 or below. It’s disheartening as a game designer to see games like Pac-Pix and Drawn to Life passed over all because they weren’t the greatest games ever made. →  Read the rest