I rented Phoenix Wright from Gamefly sometime last month. After burning through the game, I added a few brand spanking new games to the queue for the purpose of review. Instead of sending these low availability titles, they saw fit to send me the next two PW games in a row. After …
Archive for the ‘Retrospectives’ Category
Retrospective - Phoenix Wright
Tuesday, October 21st, 2008 by christianRetrospectives - Metal Gear Solid series part 5
Wednesday, December 26th, 2007 by christianContinued from part the last.
Metal Gear Solid: The Twin Snakes
What happens when you decide to remake the original Metal Gear Solid using the MGS 2 engine? What if you promise new cinematics and content?
Chill out.
What if you told people it was being developed by Silicon Knights, …
Retrospectives - Metal Gear Solid series part 4
Tuesday, December 18th, 2007 by christianContinued from part 3.
Metal gear Ghost Babel
I remember when I first learned of gamerankings.com, I looked to see what the highest rated games were in its database. Ocarina of Time was number 1 (and remains so), but one of the games in the top 3 was Metal Gear Solid on the Gameboy Color. …
Retrospectives - Metal Gear Solid series part 3
Thursday, December 13th, 2007 by christianContinued from part 2.
Metal Gear Solid 2: Sons of Liberty
Metal Gear Solid 2 is impossible to discuss nowadays without at least establishing what the game is “about”; the message that Kojima intended for the player. First, we need to understand that Raiden, everything about the character and his experience, represents the player (more …
Retrospectives - Metal Gear Solid series part 1
Tuesday, December 4th, 2007 by christianBecause this is a discussion of the game series there will be significant spoilers. Read and weep.
I have a strange relationship with MGS. If you take away a few enhanced releases, I have played (or am playing) just about everything MGS related, from the mainline trilogy to …
Retrospectives - Halo Single-Player Campaigns part 3
Tuesday, November 27th, 2007 by mattIn this continuation of the Halo single player retrospective I will look at…
Story/Presentation
Again, the most enjoyable Halo in regards to story and presentation is Halo: Combat Evolved. In 2001, we didn’t know what a “Halo” was or meant. With the first game, we were introduced to the Forerunners, the Covenant, and the Flood for …
Retrospectives - Halo Single-Player Campaigns part 2
Wednesday, November 21st, 2007 by mattIn this continuation of the Halo single player retrospective I will look at…
Level Design
Halo has never been one to “wow” a player with its level design. One of the core examples of why Metroid Prime was cited as being better than Halo was its superior level design, which, in retrospect, is not a huge …
Retrospectives - Halo Single-Player Campaigns part 1
Monday, November 19th, 2007 by mattWhen people think of the Halo series, they’re quickly reminded of the college dorm-room deathmatch. Halo is the quintessential multiplayer experience on consoles, but it wasn’t always like that. Before 2001, Halo meant nothing to people. It was just another FPS game that Microsoft was using to launch their first console, the Xbox.
To really get …
Retrospective - Metroid Prime 2
Thursday, September 6th, 2007 by mattContinuing our look at the fabled Metroid Prime series, we now delve into Metroid Prime 2: Echoes. It’s a common occurrence in the video game medium that a franchise peaked early in its life time. When a game is as stellar as the first Metroid Prime, it’s going to be very hard to create …
Retrospectives - Metroid Prime
Tuesday, August 21st, 2007 by mattI don’t know about you guys, but with all these Metroid videos popping up all over the place, coupled with the release of three Metroid titles in a three week span (Metroid, Super Metroid on the VC, and Metroid Prime 3: Corruption on the Wii), I have developed full-blown Metroid-fever. GameTrailers has an awesome video …
