It’s been a long time since I first looked at Mount&Blade. This game was my first review subject here at videolamer over two years ago, and it has held my attention for hundreds of hours. It’s progressed a great deal since its original release and my “review update” for .903, and …
Author Archive
Final Review - Mount&Blade
Wednesday, November 19th, 2008 by chrisReview - World of Goo
Tuesday, November 11th, 2008 by chrisDo you like puzzle games? Do you enjoy gooey things? If so, you should try World of Goo. This blob-based puzzler is one of the latest indie games to be released via Steam (or Wiiware, for the console-inclined). It’s filled with brain-twisting, goo-placing goodness.
Puzzles in World …
Review - The Spirit Engine 2
Thursday, October 9th, 2008 by chrisFive years ago, as a younger lad with a small budget and an unending hankering for good games, I would scour the internet searching for quality freeware. Generally my searches ended in failure; though such games existed, they often had no story and little depth. One of the few games that caught my …
Best Game Ever - Seven Kingdoms II
Thursday, August 21st, 2008 by chrisPlaying the disappointment that was Seven Kingdoms: Conquest got me nostalgic for Seven Kingdoms 2.
I’m not going to talk about the plot, because there is no plot. There are 12 (increased from seven) nationalities, existing alongside a half-dozen or so Fryhtans. No past or future given. The campaign is a set of …
Review - Seven Kingdoms: Conquest
Wednesday, August 13th, 2008 by chrisImagine throwing the major pre-gunpowder empires in history into a grand free-for-all. The Japanese would have samurai and ninja, Vikings would have axethrowers and berserkers, Normans would have crossbowmen and knights, and so on. Now imagine adding in random demon lairs that attack human settlements. This is the setting of Seven Kingdoms, …
Review - Song Summoner
Monday, August 11th, 2008 by chrisA game for the iPod? Don’t make me laugh! It’s one of those puzzle games, right? Maybe trivia? Rhythm-based? Well, “rhythm” is getting a bit closer. Of all the genres I thought I’d see on the iPod, a Strategy RPG would be last. Hence why, a mere day …
RPGs are bad “games”
Tuesday, August 5th, 2008 by chrisThe JRPG genre is filled to the brim with games that are so ridiculously easy they are bad “games” - in the sense that a game is something you should have to play optimally to achieve success. The Suikoden series, my favorite of the past two generations, has gone from being “somewhat tricky in …
Review - Knights & Merchants
Wednesday, July 2nd, 2008 by chrisKnights & Merchants is a sim’s sim. In fact, it’s a sim’s sim’s sim. They don’t come much simmier than this.
It’s not a new game, but it’s hardly well-known. The game is said to be quite popular in its homeland of Germany, but knowing no German nor Germans, I cannot say for …
Review - Persona 3 FES
Tuesday, June 24th, 2008 by chrisAtlus used to be rather stingy about bringing games over. We received the first Persona, sure, but it was missing a large sidequest and the story was changed to make it take place in the US. We didn’t receive the first half of Persona 2, although the second half came introduced us to …
Review - Final Fantasy Crystal Chronicles My Life as a King of the Jews
Thursday, June 12th, 2008 by chrisFinal Fantasy Crystal Chronicles: My Life as a King is a simulation game. When I first saw the name, I thought it would be another delightfully (?) simple RPG. Instead, here we have a delightfully simple sim; in fact, MLAK is hands-off nearly to the point of annoyance.
In MLAK, you build your city …
